Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 | 1x 67x 1x 66x 3x 3x 63x 63x 63x 2x 61x 61x 61x 59x 3x 3x 1x 6x 6x 6x 5x 74x 74x 13x 6x 17x 17x 23x 23x 23x 5x 5x 23x 23x 35x 23x 17x 23x 23x 5x 23x 10x 1x 1x 1x 1x 1x 17x 1x 16x 1x 15x 15x 1x 14x 14x 75x 8x 5x 84x 1x 83x 1x 82x 30x 52x 1x 19x 14x 9x 6x 4x 1x 1x 2x 2x 2x 2x 1x 4x 1x 1x 1x 1x 1x 1x 1x 2x 2x 1x 1x 1x 136x 113x 113x 114x 333x 75x 75x 75x 75x 75x 77x 77x 77x 239x 77x | import {ABISerializableObject} from '../serializer/serializable' import {ABIEncoder} from '../serializer/encoder' import {ABIDecoder} from '../serializer/decoder' import {isInstanceOf} from '../utils' import {Int64, Int64Type, Name, NameType, UInt64} from '../' export type AssetType = Asset | string export class Asset implements ABISerializableObject { static abiName = 'asset' units: Int64 symbol: Asset.Symbol static from(value: AssetType): Asset static from(value: number, symbol: Asset.SymbolType): Asset static from(value: AssetType | number, symbol?: Asset.SymbolType) { if (isInstanceOf(value, Asset)) { return value } switch (typeof value) { case 'number': Iif (!symbol) { throw new Error('Symbol is required when creating Asset from number') } return this.fromFloat(value, symbol) case 'string': return this.fromString(value) default: throw new Error('Invalid asset') } } static fromString(value: string) { const parts = (typeof value === 'string' ? value : '').split(' ') if (parts.length !== 2) { throw new Error('Invalid asset string') } const amount = parts[0].replace('.', '') const precision = (parts[0].split('.')[1] || '').length const symbol = Asset.Symbol.fromParts(parts[1], precision) return new Asset(Int64.from(amount), symbol) } static fromFloat(value: number, symbol: Asset.SymbolType) { const s = Asset.Symbol.from(symbol) return new Asset(s.convertFloat(value), s) } static fromUnits(value: Int64Type, symbol: Asset.SymbolType) { return new Asset(Int64.from(value), Asset.Symbol.from(symbol)) } static fromABI(decoder: ABIDecoder): Asset { const units = Int64.fromABI(decoder) const symbol = Asset.Symbol.fromABI(decoder) return new Asset(units, symbol) } static abiDefault() { return new this(Int64.from(0), Asset.Symbol.abiDefault()) } constructor(units: Int64, symbol: Asset.Symbol) { this.units = units this.symbol = symbol } equals(other: AssetType) { const {symbol, units} = Asset.from(other) return this.symbol.value.equals(symbol.value) && this.units.equals(units) } get value(): number { return this.symbol.convertUnits(this.units) } set value(newValue: number) { this.units = this.symbol.convertFloat(newValue) } toABI(encoder: ABIEncoder) { this.units.toABI(encoder) this.symbol.toABI(encoder) } toString() { const digits = this.units.toString().split('') let negative = false if (digits[0] === '-') { negative = true digits.shift() } const p = this.symbol.precision while (digits.length <= p) { digits.unshift('0') } if (p > 0) { digits.splice(digits.length - p, 0, '.') } let rv = digits.join('') if (negative) { rv = '-' + rv } return rv + ' ' + this.symbol.name } toJSON() { return this.toString() } } export namespace Asset { // eslint-disable-next-line @typescript-eslint/ban-types export type SymbolType = Symbol | UInt64 | string export class Symbol implements ABISerializableObject { static abiName = 'symbol' static symbolNamePattern = /^[A-Z]{0,7}$/ static maxPrecision = 18 static from(value: SymbolType) { if (isInstanceOf(value, Symbol)) { return value } if (isInstanceOf(value, UInt64)) { return new Symbol(value) } const parts = value.split(',') if (parts.length !== 2) { throw new Error('Invalid symbol string') } const precision = Number.parseInt(parts[0]) return Symbol.fromParts(parts[1], precision) } static fromParts(name: string, precision: number) { return new Symbol(toRawSymbol(name, precision)) } // eslint-disable-next-line @typescript-eslint/ban-types static fromABI(decoder: ABIDecoder): Symbol { return new Symbol(UInt64.fromABI(decoder)) } static abiDefault() { return this.from('4,SYS') // CORE_SYMBOL = 4,CORE_SYMBOL_NAME } value: UInt64 constructor(value: UInt64) { if (toSymbolPrecision(value) > Symbol.maxPrecision) { throw new Error('Invalid asset symbol, precision too large') } if (!Symbol.symbolNamePattern.test(toSymbolName(value))) { throw new Error('Invalid asset symbol, name must be uppercase A-Z') } this.value = value } equals(other: SymbolType) { return this.value.equals(Symbol.from(other).value) } get name(): string { return toSymbolName(this.value) } get precision(): number { return toSymbolPrecision(this.value) } get code(): SymbolCode { return new SymbolCode(UInt64.from(this.value.value.clone().iushrn(8))) } toABI(encoder: ABIEncoder) { this.value.toABI(encoder) } /** * Convert units to floating point number according to symbol precision. * @throws If the given units can't be represented in 53 bits. **/ convertUnits(units: Int64): number { return units.value.toNumber() / Math.pow(10, this.precision) } /** * Convert floating point to units according to symbol precision. * Note that the value will be rounded to closest precision. **/ convertFloat(float: number): Int64 { return Int64.from(float.toFixed(this.precision).replace('.', '')) } toString() { return `${this.precision},${this.name}` } toJSON() { return this.toString() } } export type SymbolCodeType = SymbolCode | UInt64 | string | number export class SymbolCode implements ABISerializableObject { static abiName = 'symbol_code' static from(value: SymbolCodeType) { Iif (isInstanceOf(value, SymbolCode)) { return value } Eif (typeof value === 'string') { value = UInt64.from(toRawSymbolCode(value)) } return new this(UInt64.from(value)) } static fromABI(decoder: ABIDecoder) { return new SymbolCode(UInt64.fromABI(decoder)) } static abiDefault() { return this.from('SYS') // CORE_SYMBOL_NAME } value: UInt64 constructor(value: UInt64) { this.value = value } equals(other: SymbolCodeType) { return this.value.equals(SymbolCode.from(other).value) } toABI(encoder: ABIEncoder) { this.value.toABI(encoder) } toString() { return charsToSymbolName(this.value.value.toArray('be')) } toJSON() { return this.toString() } } } export type ExtendedAssetType = ExtendedAsset | {quantity: AssetType; contract: NameType} export class ExtendedAsset implements ABISerializableObject { static abiName = 'extended_asset' static from(value: ExtendedAssetType) { Iif (isInstanceOf(value, ExtendedAsset)) { return value } return new this(Asset.from(value.quantity), Name.from(value.contract)) } static fromABI(decoder: ABIDecoder) { return new ExtendedAsset(Asset.fromABI(decoder), Name.fromABI(decoder)) } quantity: Asset contract: Name constructor(quantity: Asset, contract: Name) { this.quantity = quantity this.contract = contract } equals(other: ExtendedAssetType) { return this.quantity.equals(other.quantity) && this.contract.equals(other.contract) } toABI(encoder: ABIEncoder) { this.quantity.toABI(encoder) this.contract.toABI(encoder) } toJSON() { return { quantity: this.quantity, contract: this.contract, } } } function toSymbolPrecision(rawSymbol: UInt64) { return rawSymbol.value.and(UInt64.from(0xff).value).toNumber() } function toSymbolName(rawSymbol: UInt64) { const chars = rawSymbol.value.toArray('be').slice(0, -1) return charsToSymbolName(chars) } function charsToSymbolName(chars: number[]) { return chars .map((char) => String.fromCharCode(char)) .reverse() .join('') } function toRawSymbol(name: string, precision: number) { const code = toRawSymbolCode(name) const bytes = new Uint8Array(code.length + 1) bytes[0] = precision bytes.set(code, 1) return UInt64.from(bytes) } function toRawSymbolCode(name: string) { const length = Math.min(name.length, 7) const bytes = new Uint8Array(length) for (let i = 0; i < length; i++) { bytes[i] = name.charCodeAt(i) } return bytes } |